Codebreaker DS Review
Written by Zombie_X
Pelican Accessories have made many usefully if not great product over the years. There next codebreaker ventures into the handheld area of gaming. Pelicans PS2 line of codebreaker work rather well and have tons of codes. So naturally I suspected this one to have tons of codes also. Well then, lets find out.
- WiFi Updatable
- 2MB onboard memory
- Manual code entry
- Touch screen support
- Codes available online
- Codebreaker DS
- Instruction manual
The Codebreaker DS reminds me of a PassKey/SuperPass just from the way it looks. It's actually quite bulky and cumbersome.the box looks bland and unappealing to me.. Not only that but the instructions are vague to a limited degree. One big draw for me was the WiFi update feature which lets you supposedly update your OS/code list via your home WiFi connection.
The Codebreaker relies on old pass-through technology and isn't one of my favorite things. You simply Plug the game into the back of the Codebreaker DS
and then put the Codebreaker into your NDS/NDS Lite.
The menus aren't the best to look at and menu sound effects are bothersome. The Codebreaker only supports 100 or so games in my copy and 1/4 of the codes I tried don't do their desired effect or the corrupt my game saves. I tried to update the codelist through Wifi and after it finished updating there were around 130 games. I added Castlevania: Portrait of Ruin codes and the Map Complete codes corrupted my saves. Now I had everything totally unlocked and now I have to start all over.
To start a game simply click codes if your game card is inserted into the Codebreaker. If it isn't you can eject the Codebreaker then insert your game card directly into your NDS. If it finds your game you have to click on Codes (or whatever) from the main menu and then activate them.
Touch screen support is very bad on the CBDS. For instance if you have many codes you can quickly browse through them using a scroll bar, but unfortunately when i go to click the scroll bar the screen goes berserk and jumps either up/down. The touch screen support is really messed up here. So you are forced into pushing up/down on the d-pad which takes a while if you have many codes for a certain game.
Once your codes are enabled simply press the start button to load the game. Sometimes a game may crash but that pretty rare and if your games does crash it can be from a number of things. One of which can be conflicting codes that actually tells the DS to do two things that aren't supposed to happen at the same time resulting in the "white screens" of death.
Almost every code works toward it's desired effect. If you want to play Castlevania: PoR just don't enable the map complete codes or your game saves will be wiped out. Codes are pretty good if that.
I tried about 4 games and the codes worked good. Now slowdown or problems present from what I can see.
Updating by WiFi is iffy since it fails a lot. What I mean is that it can't always find the server. That's annoying seeing as that is the big selling point to this one. The Pelican team isn't up to speed when it comes to WiFi updates as it has been 3 months since there last update. Show their lack of interest in this product.
Quite frankly the Codebreaker isn't worth $24.00, for that price you can get an Action Replay DS which has tons more games and no problems. There are just too many things wrong with the codebreaker to recommend it as a buy.
- The only thing good about it is that the codes work.
- Not worth $24.00
- Looks bulky
- Uses pass-through technology
- Games stick out the back of the NDS
- Not many WiFi updates
- Can ruin game saves
- Bad touch screen support
- Ugly menus
- Unappealing box-art.
Codebreaker Official Web site